What is 525-Line Analog Video?
18:51
The Atari 2600, Analog Video, Scalers, and the Agony of 240p Ambiguity
19:08
Analog Luma - A History and Explanation of Video
16:47
Lines of Light: How Analog Television Works
31:02
MSX Computers - Scrolling, Sprites, and Stereotypes
16:40
Why did we Abandon 4:3? | Nostalgia Nerd
17:11
Intro to Chroma: From RGB to Component Video
19:21
Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
17:04