MSX Computers - Scrolling, Sprites, and Stereotypes
31:39
NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code
34:01
How Atari 8-Bit Computers Work!
39:17
История компьютера MSX (Old-Games.RU Podcast №78)
19:29
Mega Man 2 - Quick Man A.I. Explained - Behind the Code
25:23
Analogue Super Nt - The Ultimate FPGA Super NES? :: RGB310 / MY LIFE IN GAMING
40:23
MSX - Review - Game Sack
12:04
How we fit an NES game into 40 Kilobytes
19:23