The Airmailing Enemies Bug of Super Mario Bros. 2 - Behind the Code
![](https://i.ytimg.com/vi/y33rn-I-mIs/mqdefault.jpg)
19:46
Super Mario Bros 2 - Behind the Code
![](https://i.ytimg.com/vi/eZc3S0gSEg0/mqdefault.jpg)
14:00
The Frustrating Weapons and TWO Versions of Fester's Quest - Behind the Code
![](https://i.ytimg.com/vi/A_edefG5lfs/mqdefault.jpg)
13:38
The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
![](https://i.ytimg.com/vi/_h1Vk9m3eeQ/mqdefault.jpg)
18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology
![](https://i.ytimg.com/vi/1HOznhiDtG0/mqdefault.jpg)
14:55
The Strangest Mario Games You Forgot Existed – Super Mario’s Weirdest Spin-Offs!
![](https://i.ytimg.com/vi/01aBYq91KnA/mqdefault.jpg)
15:00
The Garbage Sprites in Strider (NES) - Behind the Code
![](https://i.ytimg.com/vi/n1yloWiWVxY/mqdefault.jpg)
19:37
Reprogramming Mega Man 4's Charged Shot - Behind the Code
![](https://i.ytimg.com/vi/knR7X231n4o/mqdefault.jpg)
32:33