The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
17:35
The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code
15:00
The Garbage Sprites in Strider (NES) - Behind the Code
15:32
New Discovery for Minus World in Super Mario Bros! - Behind the Code
12:07
I made NES Tetris EVEN FASTER
18:14
The Broken Water Level of Teenage Mutant Ninja Turtles (NES) - Behind the Code
16:15
The Complex Code of Mega Man 2 and How Zipping Works - Behind the Code
18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology
9:53