Reprogramming Mega Man 4's Charged Shot - Behind the Code
14:45
Cheating the Turbo Tunnel of Battletoads - Behind the Code
16:15
The Complex Code of Mega Man 2 and How Zipping Works - Behind the Code
13:38
The Bad Jump Design and 30 FPS Gravity of TMNT (NES) - Behind the Code
12:33
VG Myths - Can You Beat Rockman Without Getting Hit?
19:29
Mega Man 2 - Quick Man A.I. Explained - Behind the Code
8:04
if Mega Man was a 3d game
17:35
The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES) - Behind the Code
23:05