Duke Nukem 3D, the Build engine, and my 1990s attempts at level creation
![](https://i.ytimg.com/vi/f0c59bivT1U/mqdefault.jpg)
42:23
The Duke Nukem Iceberg Explained
![](https://i.ytimg.com/vi/Sqp6ZKx37d8/mqdefault.jpg)
29:48
The History of QBASIC and my history with it
![](https://i.ytimg.com/vi/soYqDq9nGIg/mqdefault.jpg)
18:03
Pro Nukem 3D - Alien World Order
![](https://i.ytimg.com/vi/hcmSBwLKVOY/mqdefault.jpg)
23:03
Stunt Car Racer by Geoff Crammond: a tale of clever suspension modelling and PC port disappointment
![](https://i.ytimg.com/vi/sbvp3kuU2ak/mqdefault.jpg)
12:27
I Made a Portable Super Nintendo
![](https://i.ytimg.com/vi/nW441hkgCwQ/mqdefault.jpg)
20:19
What Simon the Sorcerer says about game design at point and click's creative peak
![](https://i.ytimg.com/vi/l8tDBg4pfYk/mqdefault.jpg)
9:40
The History of Ken Silverman's Build Engine
![](https://i.ytimg.com/vi/p5s-zbXtDoo/mqdefault.jpg)
21:34