Josh Sawyer – "Painting on Silicon: Creating the 2022 Historical Video Game Pentiment"
58:24
'Pillars of Eternity' and Proper Attribute Tuning
39:35
Pentiment Q&A with Josh Sawyer | How did books influence the game?
1:05:19
What We Can Learn From RPG Design Guru Josh Sawyer - IGN Unfiltered #32
45:04
It Takes an Abbey: Developing Pentiment with a (Small) Remote Team - DStars 2023
53:06
Pioneering 20th Century Stoneware: The Story of Nathalie Krebs & Saxbo with Kevin Henry
53:53
Josh Sawyer - Breaking the Mold RPG Evolution
58:58
Designing Games for Game Designers
53:19