Destroying and Reprogramming the Sprite Engine of Ghosts 'n Goblins - Talkin' Code Episode 6
![](https://i.ytimg.com/vi/sRXXkFzpIPQ/mqdefault.jpg)
31:39
NES Ghosts 'n Goblins, 60 fps, and Micronics' Bloated Sprite Engine - Behind the Code
![](https://i.ytimg.com/vi/wd18YNZB0D4/mqdefault.jpg)
17:24
How Speedrunners BROKE Castlevania's Scrolling - Behind the Code
![](https://i.ytimg.com/vi/0Ol8ZSE-PEk/mqdefault.jpg)
38:18
Why the World Went Nuts for Windows 95 | Nostalgia Nerd
![](https://i.ytimg.com/vi/_RVQsqC3A6g/mqdefault.jpg)
14:08
The Timeless Beauty of SNES Graphics
![](https://i.ytimg.com/vi/1_JbJTeLZJs/mqdefault.jpg)
32:22
Simulating the Evolution of Aging
![](https://i.ytimg.com/vi/-bdPmrEhsb8/mqdefault.jpg)
23:46
Sword. Beats. Tank. - CIVILIZATION 7 Is A PERFECTLY BALANCED GAME With NO EXPLOITS!!!
![](https://i.ytimg.com/vi/qzrLWnfI4b0/mqdefault.jpg)
24:44
MP3 to Cassette - Mixxed feelings
![](https://i.ytimg.com/vi/HnMuNCl7tZ8/mqdefault.jpg)
28:56