Writing a Physics Engine from scratch - collision detection optimization
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24:59
How to train simple AIs to balance a double pendulum
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47:52
Coding Adventure: Simulating Fluids
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28:05
Building Collision Simulations: An Introduction to Computer Graphics
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11:28
Making My Physics Engine 10x Faster and Simulating Trusses
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11:58
I Optimised My Game Engine Up To 12000 FPS
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42:44
Deriving 3D Rigid Body Physics and implementing it in C/C++ (with intuitions)
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9:19
I'm Coding an Entire Physics Engine from Scratch
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31:05