V-Ray | PROCEDURAL SHORELINE | Ocean Shader Breakdown
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V-Ray | Realistic PROCEDURAL OCEAN Shader
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V-Ray | Procedural CONCRETE SHADER
10:14
Phoenix FD 3.0 for 3ds Max - Beach Waves Tutorial
19:33
Flax Engine 1.9 Tutorial // How to create terrain, or paint that using a custom shader, or lerp math
13:48
V-Ray | Procedural OBJECT BLENDING
29:41
The Foliage of Magician's Abode
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Realistic interior day lighting with V-Ray for 3ds Max
16:42