V-Ray | PROCEDURAL TERRAIN | Fully Automated Shading Setup
![](https://i.ytimg.com/vi/38-TGp5QCMY/mqdefault.jpg)
20:15
V-Ray | Procedural CONCRETE SHADER
![](https://i.ytimg.com/vi/XDSbq8lFkmM/mqdefault.jpg)
27:55
V-Ray | GAUSSIAN SPLAT Workflow in V-Ray 7
![](https://i.ytimg.com/vi/tWfPfGVWkrg/mqdefault.jpg)
9:01
Unwrap ANY Surface | Mapping along the splines
![](https://i.ytimg.com/vi/hTkWO1Drg9Y/mqdefault.jpg)
26:15
How-To Create a Mountain Road - 3Ds Max & Vray
![](https://i.ytimg.com/vi/bF_dIgupNuA/mqdefault.jpg)
13:17
V-Ray | Realistic PROCEDURAL OCEAN Shader
![](https://i.ytimg.com/vi/wDSHf1Upnp8/mqdefault.jpg)
13:48
V-Ray | Procedural OBJECT BLENDING
![](https://i.ytimg.com/vi/dpY-wjnEosg/mqdefault.jpg)
24:17
Easy Detailed Textures in Blender - Edge Wear & Grunge
![](https://i.ytimg.com/vi/pUTz-Xh45Mg/mqdefault.jpg)
15:25