PLAYFUL DESIGN: the art of silly game mechanics
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Obscure design details in EVERY 3D MARIO GAME
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What makes a game EXPLORABLE?
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Why you Draw Bad Assets || 2D Game Art
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The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems
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Don't make this assumption about your players (Developing 10)
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Vibe Checks in Video Games
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