How Can You Make Backtracking Fun?

19:20
What Makes A Good Game Companion?

21:12
How Do Games Design Around No Damage?

20:31
What's The Point of a Weird Status Effect?

18:50
What's the Deal with Fast Travel?

50:55
The Puzzle of Lore-Driven Storytelling

26:32
What Makes A Good Difficulty Option?

29:37
What Makes a Game Feel Mysterious?

24:00