Harvesting Interactive Fiction

20:17
The past, present, and future of Interactive fiction

33:09
Making Player Choices Feel like They Matter in Your Narrative

22:59
Designing Modern Adventure Games - Ace Attorney, Danganronpa, and More ~ Design Doc

13:14
Introduction to Interactive Fiction

7:59
1985: Making TEXT ADVENTURE Games | Micro Live | Retro Gaming | BBC Archive

31:09
Writing Modular Characters for System-Driven Games

27:15
O Conceito Mais Mal Compreendido da Física

30:54