Slay the Spire: Metrics Driven Design and Balance
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1:01:27
Slay the Spire: Success through Marketability
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30:48
Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve
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1:05:59
Rules of the Game: Five Techniques from Quite Inventive Designers
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10:16
How Synergies Make Slay the Spire Fun
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2:55:18
Zelda Music To Relax, Study, Work, Game
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11:22
How Slay the Spire’s Original Interface Almost Killed the Game | War Stories | Ars Technica
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1:01:35
Solo Development: Myths, Reality and Survival Strategies
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37:37