Gigi Lightning Talks

44:40
Coverage Bitmasks for Efficient Rendering Algorithms

24:41
Gigi Tutorial: Rapid Prototyping Platform for Real-Time Rendering

33:01
The Man Who Almost Broke Math (And Himself...)

49:56
Beyond White Noise for Real-Time Rendering

52:45
Gigi: A Platform for Rapid Graphics Development and Code Generation

23:13
Jensen Huang et les GPU - Computerphile

14:10
A Position-Based Material Point Method

40:22