Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
14:45
Cheating the Turbo Tunnel of Battletoads - Behind the Code
18:52
Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code
18:37
The Physics Nightmare and Bizarre Jumping of Strider (NES) - Behind the Code
28:19
Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code
19:39
The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) - Behind the Code: Leveled Up
18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology
19:37
Reprogramming Mega Man 4's Charged Shot - Behind the Code
29:54