The Frustrating Weapons and TWO Versions of Fester's Quest - Behind the Code
![](https://i.ytimg.com/vi/_h1Vk9m3eeQ/mqdefault.jpg)
18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology
![](https://i.ytimg.com/vi/QuPTCoTUnJ0/mqdefault.jpg)
19:21
Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
![](https://i.ytimg.com/vi/URodYzlYZgg/mqdefault.jpg)
17:41
Addams Family damage values: Fester's Quest | NES Works 146
![](https://i.ytimg.com/vi/qTjA9cDry2Y/mqdefault.jpg)
23:33
Zelda Drops and RNG - Behind the Code
![](https://i.ytimg.com/vi/fW57NSbZCuY/mqdefault.jpg)
23:54
The Jumping, Gravity, and Punishment of Ninja Gaiden (NES) - Behind the Code
![](https://i.ytimg.com/vi/FeemO9yW-hs/mqdefault.jpg)
10:39
Should Old Games Be Fixed? The Faxanadu Pendant Bug - Behind the Code
![](https://i.ytimg.com/vi/OoW6ydYMc8E/mqdefault.jpg)
20:29
The Hidden Source Code in Dragon's Lair (NES)
![](https://i.ytimg.com/vi/GSSUrnIpcds/mqdefault.jpg)
28:28