QuakeCon 2013: The Physics of Light and Rendering - A Talk by John Carmack
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1:02:24
Deep Thoughts Engineering Speaker Series: John Carmack
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1:16:17
"The Early Days of id Software: Programming Principles" by John Romero (Strange Loop 2022)
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3:36:39
QuakeCon 2012 - John Carmack Keynote
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1:01:24
John Carmack on The Issues and Rewards of Bleeding Edge Engine Development
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29:22
How does Ray Tracing Work in Video Games and Movies?
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51:24
Norwegen | Unterwegs im hohen Norden Reupload | ARTE Family
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1:10:00
Interactive Graphics 22 - Global Illumination
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1:57:39