John Carmack on The Issues and Rewards of Bleeding Edge Engine Development
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1:26:39
QuakeCon 2011 - John Carmack Keynote
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18:01
Why Game Development Is So Hard
![](https://i.ytimg.com/vi/I845O57ZSy4/mqdefault.jpg)
5:14:51
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
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11:27
This Psychological Trick Makes Rewards Backfire
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32:34
Independent Games Summit: A Case for Making Your Own Engine
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1:40:02
Oculus Connect 3 Closing Keynote: John Carmack
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1:32:01
QuakeCon 2013: The Physics of Light and Rendering - A Talk by John Carmack
![](https://i.ytimg.com/vi/w4WNRKIFLt8/mqdefault.jpg)
1:05:28