Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits
7:44
When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits
8:48
What makes a good MMORPG? The 6 Fundamental Pillars of MMO game design
14:16
How Gameplay Loops Keep You Playing
6:58
The Skinner Box - How Games Condition People to Play More - Extra Credits
18:24
Building Better Crafting Systems
8:32
Strategic Uncertainty - Keeping Strategy Games Fresh - Extra Credits
18:22
6 Game Design Mistakes You MUST Avoid
8:16