'Pillars of Eternity' and Proper Attribute Tuning

53:19
Looking Back and Moving Forward with Pillars of Eternity

58:27
Choice Architecture, Player Expression, and Narrative Design in Fallout: New Vegas

1:45:36
Josh Sawyer – "Painting on Silicon: Creating the 2022 Historical Video Game Pentiment"

24:55
Tipping: Last Week Tonight with John Oliver (HBO)

59:01
Narrative Sorcery: Coherent Storytelling in an Open World

21:01
Watch Trudeau speak directly to Trump during blistering speech

1:00:47
Ten Principles for Good Level Design

1:03:22