Memory, Cache Locality, and why Arrays are Fast (Data Structures and Optimization)
![](https://i.ytimg.com/vi/34ky600VTN0/mqdefault.jpg)
9:15
Why Linked Lists vs Arrays isn’t a real choice
![](https://i.ytimg.com/vi/EmzdmqUWq3o/mqdefault.jpg)
10:43
C++ cache locality and branch predictability
![](https://i.ytimg.com/vi/eRVRioN4GwA/mqdefault.jpg)
19:39
¿Qué tipo de matemáticas deben saber los desarrolladores de juegos?
![](https://i.ytimg.com/vi/A9WLYbE0p-I/mqdefault.jpg)
20:11
But, what is Virtual Memory?
![](https://i.ytimg.com/vi/gxdQiBkidWk/mqdefault.jpg)
17:09
8 Data Structures Every Programmer Should Know
![](https://i.ytimg.com/vi/gCzOhZ_LUps/mqdefault.jpg)
10:48
What Big-O notation ACTUALLY tells you, and how I almost failed my Google Interview
![](https://i.ytimg.com/vi/CFRhGnuXG-4/mqdefault.jpg)
8:30
Why You Shouldn't Nest Your Code
![](https://i.ytimg.com/vi/KwBuV7YZido/mqdefault.jpg)
30:34