What Big-O notation ACTUALLY tells you, and how I almost failed my Google Interview
![](https://i.ytimg.com/vi/pQPqhZRUz3U/mqdefault.jpg)
11:47
Can JavaScript Go Faster? Threading in JavaScript (Data Structures & Optimization)
![](https://i.ytimg.com/vi/BgLTDT03QtU/mqdefault.jpg)
20:38
Big-O Notation - For Coding Interviews
![](https://i.ytimg.com/vi/eRVRioN4GwA/mqdefault.jpg)
19:39
¿Qué tipo de matemáticas deben saber los desarrolladores de juegos?
![](https://i.ytimg.com/vi/34ky600VTN0/mqdefault.jpg)
9:15
Why Linked Lists vs Arrays isn’t a real choice
![](https://i.ytimg.com/vi/RGuJga2Gl_k/mqdefault.jpg)
9:46
Why My Teenage Code Was Terrible: Sorting Algorithms and Big O Notation
![](https://i.ytimg.com/vi/Qj_tK_mdRcA/mqdefault.jpg)
10:45
How Big Budget AAA Games Render Clouds
![](https://i.ytimg.com/vi/GWYhtksrmhE/mqdefault.jpg)
6:03
how NASA writes space-proof code
![](https://i.ytimg.com/vi/Mo4vesaut8g/mqdefault.jpg)
1:56:16