Lou Kramer, Daniel Isheden - Memory Management in the APEX Engine Programming and Technology
42:35
Generation of simplified representations of the city, characters and vehicles for Cyberpunk 2077
57:23
Compute Shaders || Lou Kramer || AMD
9:22
MITRE ATT&CK Framework Overview
9:24
OpenAI's New AI BROKE FREE and No One Can STOP IT!
5:37
Interview with 90s Computer Nerd [Upscaled 4K]
1:47:50
Enter The Arena: Simplifying Memory Management (2023)
41:48
Compute Shaders: Optimize your engine using compute / Lou Kramer, AMD
38:29