The Trade A.I. of NES Monopoly - Behind the Code
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18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology
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11:30
AI Learns Insane Monopoly Strategies
![](https://i.ytimg.com/vi/QuPTCoTUnJ0/mqdefault.jpg)
19:21
Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
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8:01
I made my own Monopoly (Communistopoly)
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21:15
The Genius of the N64's CACHE Instruction
![](https://i.ytimg.com/vi/o9Ohvi10sM0/mqdefault.jpg)
28:19
Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code
![](https://i.ytimg.com/vi/OoW6ydYMc8E/mqdefault.jpg)
20:29
The Hidden Source Code in Dragon's Lair (NES)
![](https://i.ytimg.com/vi/N2FywH_2Fik/mqdefault.jpg)
26:40