Crashing Tetris! The Logic Behind the Madness - Behind the Code Leveled Up
15:00
The Garbage Sprites in Strider (NES) - Behind the Code
31:58
How to Reprogram Tetris By Playing It - Behind the Code Leveled Up
19:21
Why is Platforming so Difficult in The Terminator for NES? - Behind the Code
17:24
How Speedrunners BROKE Castlevania's Scrolling - Behind the Code
28:19
Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code
7:55
How strong can Link get before the first dungeon?
19:39
The Wacky Frame Rate and Game Engine of Dr. Jekyll and Mr. Hyde (NES) - Behind the Code: Leveled Up
14:00