A Theory of Depth for Game Design
27:39
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design
28:55
The Main Conflicts of Modern Game Design | Ludonarrative Dissonance, Interactivity and Jonathan Blow
12:32
A Theory of How Reality is a Game | Gamespace
13:31
Balatro's 'Cursed' Design Problem
11:45
Every game designer should understand Orthogonal Design
20:14
Defining Depth
24:36
How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games
22:27