Rapid Level Creation for Unity Mobile | Paul Ambrosiussen | GDC 2019
25:16
Building a Large Scale Environment PDG Pipeline | Part 1 | Kenny Lammers | GDC 2019
23:41
Procedural Race Tracks for Mobile Games | Stoyan Dimitrov | GDC 2019
28:00
Houdini Tools for Unity VFX Graph | Thomas Iché | GDC 2019
42:35
Photoshop Level Design in Unity using Houdini Engine | Luiz Kruel | GDC 2019
37:11
Houdini as a Comprehensive Gamedev Tool | Ben House | GDC 2019
51:04
PCG: First Steps to Advanced Development | Unreal Fest 2024
54:17
Houdini Engine & Pipeline Tools [PDG] | Robert Magee | GDC 2019
30:31