Optimize Your Meshes! // OpenGL Tutorial #48
![](https://i.ytimg.com/vi/BluQNcwovko/mqdefault.jpg)
22:56
Direct State Access // OpenGL Tutorial #50
![](https://i.ytimg.com/vi/4MvX5VeQWKA/mqdefault.jpg)
16:57
Introduction To Tessellation // OpenGL Tutorial #47
![](https://i.ytimg.com/vi/Bk8iCrvZt5w/mqdefault.jpg)
33:06
First AI Codec Running in FFmpeg & VLC – Deep Render’s Breakthrough
![](https://i.ytimg.com/vi/P_fHJIYENdI/mqdefault.jpg)
24:52
The Most Useful Thing AI Has Done
![](https://i.ytimg.com/vi/htr3vELCmnY/mqdefault.jpg)
18:42
Normal Mapping Adventures // OpenGL Intermediate Series
![](https://i.ytimg.com/vi/pzAZ0xjWDv8/mqdefault.jpg)
16:08
Particle System Using The Compute Shader // Intermediate OpenGL Series
![](https://i.ytimg.com/vi/XK_p2MxGBQs/mqdefault.jpg)
17:31
Physically Based Rendering // OpenGL Tutorial #43
![](https://i.ytimg.com/vi/rbu7Zu5X1zI/mqdefault.jpg)
53:41