Modeling without subdivision, Part II. Modeling the back side.

3:51
Two points of clarification on modeling without subdivision, part 2.

31:55
Merging two topologies using subdivision surfaces

9:23
Those beautiful caustics patterns, Cycles can do them...

10:10
Connect two objects using the Data Transfer modifier, it's cool!

10:39
Surface sculpting just got good in Plasticity...

28:47
What is the Weighted Normals modifier used for?

2:26:15
Eşref Rüya 10. Bölüm

13:39