IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
30:43
Procedurally Generating History in Caves of Qud
1:04:21
End-to-End Procedural Generation in Caves of Qud
35:01
Brian Bucklew - AI in Qud and Sproggiwood
38:51
IRDC US 2015 - Eben Howard, Field of View and You
31:49
Jason Grinblat - Procedural History in Caves of Qud
30:26
Proc gen & gameplay - Brian Walker
31:30
Practical Procedural Generation for Everyone
22:17