Humane Design - Games Must Be Good to Their Players - Extra Credits
9:01
Understanding the Fantasy - How to Shape a Game's Design - Extra Credits
7:29
Understanding Your Player: Play Sessions - How Will People Play Your Game? - Extra Credits
7:17
Exit Points - Putting Down the Game - Extra Credits
7:29
Myers Briggs and Character Creation - Psychology in Game Design - Extra Credits
6:38
Exploration in Games - Four Ways Players Discover Joy - Extra Credits
5:42
Affordances - How Design Teaches Us Without Words - Extra Credits
5:09
Big Bad - I: The Basics of Villains in Video Game Design - Extra Credits
7:51