How a Free Browser Game Turned Into Dead Cells
21:10
How Shovel Knight Was Made and Started as a Joke
28:29
How One Programmer Created Gaming's Most Complex Ecosystem
24:05
How Cuphead Was Made and Struggled Finding The Right Protagonist
26:10
How Two Students Created Risk of Rain and Why They Sold the IP Rights
30:38
How LIMBO Was Made and Why The Team Went Their Separate Ways
38:54
How Two People Created Gaming’s Most Complex Simulation System
51:12
The Lore & Story of Dead Cells (with ALL DLCs)
25:31