Gameplay components caching / Alexander Balakshin, Sperasoft
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23:37
QA on co-development project / Sergey Sonets, Sperasoft
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42:22
“Will You Mentor Me?” : Mentorship in Game Development / Elena Lobova, Achievers Hub
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44:45
Player data in game development, why, when and how / Sebastian Long, Player Research
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53:47
Bringing Ray-tracing into Remedy‘s Northlight Engine / Tatu Aalto, Remedy
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49:15
Turning a troubled child into a winner / Vladimir Funtikov, Creative Mobile
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10:54
Neo by 1X: The Soft-Suited Robot That’s Almost Too Human
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12:16
The Scientific Experiment That Accidentally Revealed the Nature of God
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55:59