FMX 2021: A USD Pipeline for Artists
1:04:53
FMX 2024: Artist centric (USD-) Workflows with Prism Pipeline
49:36
FMX 2023: Prism 2 updates and QuiltiX (MaterialX Editor)
33:01
Solaris Workshop - Intro to USD Concepts | Rob Stauffer | Houdini HIVE Worldwide
48:16
Implementación de videojuego en unity (fase 1 de 2)
2:48:27
3D USD Masterclass: Scene Assembly and Rendering
1:10:00
OpenUSD in Small Studios – What Does It Really Take? - FMX 2024
9:42
Is USD the Future of 3D Animation / VFX?
33:15