Really Slow Boss Fights
![](https://i.ytimg.com/vi/xOR3M7G4aOE/mqdefault.jpg)
21:17
What Makes A Great Rival Boss?
![](https://i.ytimg.com/vi/F1RUOphHig4/mqdefault.jpg)
21:12
How Do Games Design Around No Damage?
![](https://i.ytimg.com/vi/1_JbJTeLZJs/mqdefault.jpg)
32:22
Simulating the Evolution of Aging
![](https://i.ytimg.com/vi/pPQPQpiwLrY/mqdefault.jpg)
34:08
How CGI made TV ugly (and then pretty again)
![](https://i.ytimg.com/vi/e4vsgC41bYg/mqdefault.jpg)
24:00
Can I fix Zelda's UI using Unity?
![](https://i.ytimg.com/vi/Hul0n2phEHI/mqdefault.jpg)
20:26
What Makes A Good Multiple Phase Boss Fight?
![](https://i.ytimg.com/vi/CoTQ53iM8c0/mqdefault.jpg)
29:09
After 44 Years, Someone Beat the Donkey Kong Kill Screen
![](https://i.ytimg.com/vi/gGF4yc2jebI/mqdefault.jpg)
38:51