Your Triplanar is wrong. Here's how to make one that works. [UE5]
9:50
Next Level Triplanar Mapping: Assets, Skeletals and Dithered [UE5]
36:41
Physically Based Cel Shading
23:02
Outline Stylized Material - part 1 [UE5, valid for UE4]
18:56
The ONLY texture a game NEEDS [UE4, valid for UE5]
29:59
How I Textured Magician's Abode
11:38
I Remade Avatar Water VFX in 100 Hours
44:44
Lighting in Unreal Engine 5 for Beginners
36:07