Tile-Based Map Generation using Wave Function Collapse in 'Caves of Qud'
30:43
Procedurally Generating History in Caves of Qud
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Procedural Generation with Wave Function Collapse and Model Synthesis | Unity Devlog
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Superpositions, Sudoku, the Wave Function Collapse algorithm.
1:04:21
End-to-End Procedural Generation in Caves of Qud
26:27
Stop Getting Lost: Make Cognitive Maps, Not Levels
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Coding Challenge 171: Wave Function Collapse
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Herbert Wolverson - Procedural Map Generation Techniques
38:51