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The Quit Moment - Why Games Lose Players
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Rules of the Game: Five Techniques from Quite Inventive Designers
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6 Game Design Mistakes You MUST Avoid
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Inside the 40 Year-Long Dungeons & Dragons Game | Obsessed | WIRED
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30 Things I Hate About Your Game Pitch
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Choice Architecture, Player Expression, and Narrative Design in Fallout: New Vegas
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What even IS an MMORPG? [MMOPINION]
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