The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games
![](https://i.ytimg.com/vi/hCOHjTX4GYE/mqdefault.jpg)
21:17
The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems
![](https://i.ytimg.com/vi/HKIWqm00ElA/mqdefault.jpg)
16:53
A Theory of Depth for Game Design
![](https://i.ytimg.com/vi/OgU_UDYd9lY/mqdefault.jpg)
1:00:49
jazzy but not too jazzy
![](https://i.ytimg.com/vi/Hp7BSg3v5q8/mqdefault.jpg)
20:58
The basics of game architecture
![](https://i.ytimg.com/vi/78rPt0RsosQ/mqdefault.jpg)
10:43
WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun
![](https://i.ytimg.com/vi/ke_kOD2D-bs/mqdefault.jpg)
58:58
Designing Games for Game Designers
![](https://i.ytimg.com/vi/ozRsQQ55WPk/mqdefault.jpg)
20:05
The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction
![](https://i.ytimg.com/vi/7XPGU7dmZXg/mqdefault.jpg)
1:50:25