Procedural Modelling For Grid-Based Games | Patrick McAvena | HOUDINI HIVE GAMEDEV
23:16
Lucen: Indie gamedev with Houdini and UE4 | Kristian Kebbe | HOUDINI HIVE GAMEDEV
58:58
The Secret Language of Houdini for Games | Robert Magee | HOUDINI HIVE GAMEDEV
55:09
Crafting Procedural Assets for Unity and Unreal | Simon Verstraete | HOUDINI HIVE GAMEDEV
30:29
From GameDevToolset to SideFXLabs | Paul Ambrosiussen | HOUDINI HIVE GAMEDEV
1:06:05
Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
10:39
I Remade Star Wars VFX in a Week
21:43
Game Development Tips and Tricks | Luiz Kruel | GDC 2018
31:28