Negative Possibility Space - When Exploration Lets Players Down - Extra Credits

7:37
Plan, Practice, Improvise - Understanding the Three Types of Play in Games - Extra Credits

8:06
Game AI - Funtelligence - Extra Credits

8:58
Frame Rate - How Does Frame Rate Affect Gameplay? - Extra Credits

11:40
Do I agree with the world?

9:07
Microtransactions - What Does Good Monetization Look Like? - Extra Credits

9:27
Animation vs. Coding

7:36
Future Proofing Your Design - Looking at Hearthstone and Planning Ahead - Extra Credits

16:14