Making 'Fallout' for Tabletop (or How to Be Different but the Same)
31:14
The Best and Most 'Stealable' Mechanics from Tabletop RPGs
59:58
Level and Quest Design Collaboration from 'Skyrim' to 'Starfield'
58:14
'Valheim': Vikings, Roadmaps & Buying a Horse During Early Access
1:01:41
Classic Game Postmortem: 'Karateka'
43:52
Telling Your Game's Story: How Marketing Impacts Game Development with Galen Scorer
1:02:41
Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’
28:35
All Game Trailers Are Not Created Equal
56:40