How Hard Should Quests Be?
![](https://i.ytimg.com/vi/u6DF6CrSjgE/mqdefault.jpg)
12:53
Why Remade Games Can Feel Worse
![](https://i.ytimg.com/vi/l4cxstiC5LY/mqdefault.jpg)
10:33
How Disney Inspired a Generation of Designers
![](https://i.ytimg.com/vi/8_JXIXkDE4s/mqdefault.jpg)
11:53
The Illuminati | Secret Societies 2 | European History | Extra History
![](https://i.ytimg.com/vi/HcCn4w5WkLM/mqdefault.jpg)
8:11
A Guide to D&D Side Quests
![](https://i.ytimg.com/vi/lwnyWtCzMI0/mqdefault.jpg)
7:26
Designing for All Players: Mastering Bartle’s Taxonomy
![](https://i.ytimg.com/vi/lAz_Vlb8xFk/mqdefault.jpg)
26:10
How Two Students Created Risk of Rain and Why They Sold the IP Rights
![](https://i.ytimg.com/vi/97NY96D47HM/mqdefault.jpg)
9:48
Recharging With Games TWO Very Different Ways
![](https://i.ytimg.com/vi/-zHRTkHp0CU/mqdefault.jpg)
14:00