How does the Critical Hit with the Whip work in Castlevania? - Behind the Code
17:24
How Speedrunners BROKE Castlevania's Scrolling - Behind the Code
14:00
The Frustrating Weapons and TWO Versions of Fester's Quest - Behind the Code
23:54
The Jumping, Gravity, and Punishment of Ninja Gaiden (NES) - Behind the Code
18:52
Reprogramming Dr. Jekyll and Mr. Hyde (NES) - Behind the Code
25:21
The Trade A.I. of NES Monopoly - Behind the Code
21:59
Let's put the Jump from Ninja Gaiden II into Ninja Gaiden III - Behind the Code
20:29
The Hidden Source Code in Dragon's Lair (NES)
12:18