Houdini: Avoid Geometry-Intersections in For-Loops (where you copy geometries to points)
![](https://i.ytimg.com/vi/Hvk7KCfS-xE/mqdefault.jpg)
23:12
Circle Pattern VEX tutorial
![](https://i.ytimg.com/vi/n6RYQFBPsR0/mqdefault.jpg)
1:07:35
Houdini Vellum Fundamentals - Week 01 - The Basics
![](https://i.ytimg.com/vi/o1vGKRcwFWw/mqdefault.jpg)
14:25
Houdini - Procedural Modeling Tips! - Curve Directions
![](https://i.ytimg.com/vi/SYjPqD6Th1o/mqdefault.jpg)
14:12
Houdini: Straighten UVs for Mesh made out of curved Splines for River
![](https://i.ytimg.com/vi/RyA7JboNTT0/mqdefault.jpg)
5:45
Simple Rope Tool || Houdini Tutorial
![](https://i.ytimg.com/vi/N7CDHwgWKVo/mqdefault.jpg)
18:23
Advanced Scattering in Houdini 18.5
![](https://i.ytimg.com/vi/lL_jUZtaF1k/mqdefault.jpg)
25:55
PDG Automation Pipeline: Make More Assets | Rob Stauffer | GDC 2019
![](https://i.ytimg.com/vi/yqM_3goH4J8/mqdefault.jpg)
23:54