He Developed Tunic Around His Weaknesses | The Making of Tunic
![](https://i.ytimg.com/vi/nOewo8V66W0/mqdefault.jpg)
26:19
How One Person’s Passion Project Became an Award-Winning Game
![](https://i.ytimg.com/vi/PxODnTKjrio/mqdefault.jpg)
18:02
How Eastward's Development Almost Ended In DISASTER | The Making of Eastward #themakingof #indie
![](https://i.ytimg.com/vi/hW5s5Wb5vo4/mqdefault.jpg)
11:45
Every game designer should understand Orthogonal Design
![](https://i.ytimg.com/vi/nVq-EkFkfEc/mqdefault.jpg)
30:03
How Tunic Goes Beyond Nostalgia
![](https://i.ytimg.com/vi/vGnce1Dp9BU/mqdefault.jpg)
22:52
Alex Beachum Designing for Curiosity in Outer Wilds.
![](https://i.ytimg.com/vi/66SKA06jouw/mqdefault.jpg)
1:19:14
7 Years of Indie Game Development - The Making Of Sapiens
![](https://i.ytimg.com/vi/ixuteVBMx0s/mqdefault.jpg)
3:22:45
The Story of TUNIC: An Interview with Andrew Shouldice
![](https://i.ytimg.com/vi/XiyVOavrM04/mqdefault.jpg)
9:27