Hacking This Terrible DRM
18:31
EA Won’t Sell This Game - So I Hacked It
25:30
Making an SNES Game the Way Nintendo Intended
18:25
Debugging An Undebuggable App
9:58
The Truth About The Benchy Boycott (and what I’m printing instead)
19:02
Vulkan Game Engine Development - Improving the Frames with a Frame Graph
27:01
Máquina de fio explosivo de 4.000 joules
24:43
The Lever Paradox
27:53