Game Art Pipeline 42 - Floaters
9:51
Game Art Pipeline 43 - Finishing The Paint
10:08
Game Art Pipeline 27 - Fixing baking errors.
32:01
High to Low Poly Workflow in 3D Modeling
57:58
Substance Painter Tutorial: Demystifying Trim Sheets
12:06
EASILY & QUICKLY CREATE COMPLEX CABLES IN MAYA - DETAILED VIDEO
24:08
Maya Hard Surface Basics: Curved Surfaces
27:18
Использование собственных масок и штампов в Substance Painter
13:08